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Privacy Policy

Fun Charades · Switch Hit · Last updated: 13 October 2026

This Privacy Policy describes how Pinakin Labs ("we", "us") collects, uses, and shares information when you play our games Fun Charades and Switch Hit (each an "App") on iOS and Android. It applies to each App as distributed on the Apple App Store and Google Play, and is the policy linked from each App's Settings screen and store listings.

Our games don't all collect the same things. The table shows what each one uses; each game's own part below explains it, and the sections at the end apply to all of them.

Our games at a glance

What the game usesFun CharadesSwitch Hit
Account or sign-inOptional (Google Play Games, Apple's game services)Google Play Games on Android, Game Center on iPhone, if you use them
Ads and your advertising IDYesYes (on Android, and on iPhone only if you allow tracking)
In-app purchasesYesNo
Data kept on our serversPurchases, coins and custom decks, when you sign in or syncNone
Usage statistics (Firebase Analytics)YesYes
Crash reports (Firebase Crashlytics)YesYes
Reminder notificationsIf you turn them onNo

Fun Charades

In this part, "the App" means Fun Charades.

The short version:

1. Information you give us

2. Information collected automatically

3. How we use information

4. Advertising and your choices

The App shows ads mediated by Unity LevelPlay (ironSource), with participating ad networks including Google AdMob, Unity Ads and Meta Audience Network. These partners may use your advertising identifier to serve and measure ads.

5. Purchases and subscriptions

In-app purchases (coin packs, deck unlocks, ad removal) and the VIP subscription are processed entirely by Apple or Google. We never receive your card or bank details — only a confirmation that a purchase happened, which we use to grant and restore your items. Our in-app purchase library, Unity In-App Purchasing, also sends Unity a record of each purchase attempt — the product, price and currency, the store's transaction record, and basic device details (model, operating system, language, storage size, device boot time, the App's install time, and on iOS the vendor identifier) — which Unity uses for purchase analytics under its own privacy policy (see section 17). It never includes your name, email address or payment details. Manage or cancel subscriptions in your App Store or Google Play account settings.

6. Where your data lives

Account-linked data (purchases, coins, custom decks, sync data) is stored in Google Firebase (Firestore) data centers, which may be located outside your country. Transfers are protected by the safeguards our providers offer, including standard contractual clauses.

7. Sharing

We share information only with the service providers that make the App work — Google (Firebase, AdMob, Play services), Unity (LevelPlay/ironSource, Unity Ads, In-App Purchasing), Meta (Audience Network), and Apple — and where the law requires it. These providers are bound by their own privacy commitments, and we require that they protect your data to the same or equal standard as described in this policy. We do not sell personal information, and we do not share it for cross-context behavioral advertising beyond the ad partners described above.

8. Retention and deletion

Switch Hit

In this part, "the App" means Switch Hit, our cricket quiz game.

The short version:

9. What stays on your phone

Your progress, streak, hints, collected player cards and settings are saved on your device. The App also keeps a copy of your progress in your own account, so it can come back on a new phone: in Play Games saved games on Android (when you're signed in) and in iCloud on iPhone. Google and Apple store that copy for you; we don't receive it and can't see it. The Play Games or Game Center name the App shows stays on your device. Uninstalling the App deletes what's on your device; the copy in your account stays there.

10. What the App collects

The App uses three Google Firebase services. All three work with pseudonymous identifiers: random IDs created for this installation of the App, not linked to your name, email address or phone number.

Firebase collects only in the released App, not in our development builds.

Google Play Games (Android). If you use Google Play Games, it signs you in automatically when the App opens. Google then shares your Play Games gamer name, avatar and player ID with the App so Settings can show who is signed in; the App keeps them on your phone and doesn't send them to us. Play Games itself collects analytics and diagnostics to run and improve the service, under Google's privacy policy.

Game Center (iPhone). If you're signed in to Game Center, Apple shares your Game Center nickname and player ID with the App so Settings can show who is signed in; the App keeps them on your phone and doesn't send them to us. Apple runs Game Center under its own privacy policy.

11. How we use it

To run and improve the App: to find and fix crashes, to see which levels are too hard or too easy, to learn which features players use, and to show ads, including the videos you choose to watch, and give their rewards. We don't build profiles of individual players.

12. Sharing

Google provides Firebase as our service provider and processes this information for us under its terms, possibly on servers outside India. Our ad partners (Unity LevelPlay and ironSource, Google AdMob, Unity Ads and Meta Audience Network) receive the advertising data described in section 10 and use it under their own privacy policies to show and measure ads; on Android you can reset or delete your advertising ID in your phone's settings, and on iPhone you can allow or stop tracking in Settings → Privacy & Security → Tracking; either stops ads being personalised with it. Google Play Games is Google's own service and Game Center is Apple's, which you use under your agreements with them. We don't sell or rent this information to anyone for money (for US states' opt-out, see section 10), and we would disclose it only if the law required us to.

13. Retention and deletion

For all our games

14. Children

Fun Charades is a family-friendly game, but it is not directed at children under 13 (or the equivalent minimum age in your country). Switch Hit is made for players aged 13 and over and is not directed at children under 13 either. We do not knowingly collect personal information from children under 13. If you believe a child has provided us personal information, contact us and we will delete it.

15. Your rights

Depending on where you live, you may have rights to access, correct, delete, restrict or receive a copy of your personal information, to object to processing, and to withdraw consent (such as the ad-consent choice) without affecting the lawfulness of prior processing. EEA/UK residents may also lodge a complaint with their supervisory authority. California and other US-state residents have equivalent rights, including the right not to be discriminated against for exercising them. To exercise any right, email pinakinlabsdev@gmail.com.

16. Security

Data is encrypted in transit (TLS) and stored with reputable providers (Google Cloud / Firebase). No method of transmission or storage is completely secure, but we limit collection to what each App needs and restrict access to it.

17. Third-party privacy policies

Switch Hit uses Google (Firebase, AdMob and Play Games), Unity (LevelPlay, ironSource and Unity Ads), Meta (Audience Network) and, on iPhone, Apple (Game Center); Fun Charades uses all of the providers below.

18. Changes to this policy

If we change this policy, we will update it at this address and change the date at the top. Material changes will also be flagged inside the App concerned. If a game starts collecting something new, for example if cloud save comes to Switch Hit, we update its part of this page before that version is released.

19. Contact and governing law

This policy is governed by the laws of India. The data controller for each App is Pinakin Labs.